On
the other hand, the students in CAI play their own roles as learners as they:
→ Receive information.
→ Understand instructions for the computer
activity
→ Retain/keep in mind the information and
rules for the computer activity
→Apply the knowledge and rules during the
process of computer learning.
During
the computer activity proper in CAI the computer, too, plays its roles as it:
1. Acts
as a sort of tutor (the role
traditional
played by the teacher)
2. Provides a learning environment
3. Delivers learning instruction.
4. Reinforces learning trough
drill-and-practice
5. Provides feedback
CAI
Integrated with Lessons
CAI
computer learning should not stop with the drill and practice activities of
students. In effect, CAI works best in reinforcing learning through repetitive
exercises such that students can practice basic skills or knowledge in various
subject areas. Common types of drill and practice programs include: Vocabulary
building, math facts, basic science, and history or geography facts.
Suggestions
on when and how can teachers integrate drill and practice programs with their lessons:
*Use
drill and practice programs for basic skills and knowledge that require rapid
or automatic response by students
*Ensure that drill and practice activities
conform to the lesson plan/curriculum.
*Limit drill and practice to 20-30 minutes
to avoid boredom
* Use drill and practice to assist students
with particular weakness in basic skills.
The
Tutorial software should be able to:
Teach
new content/new information
Provide
comprehensive information on concepts I addition to practice exercise.
Can
be effectively used for remediation, reviewing or enrichment
Allow
the teacher to introduce follow-up questions to stimulate students learning
Permits
group activity for cooperative learning.
Simulation
Programs
Simulation
software materials are another kind of software that is constructivist
in
nature. This simulation software:
Teaches
strategies and rules applied to real-life problems/situations.
Ask
students to make decision on models or scenarios.
Allows students to manipulate elements of a
model and get the experience of the effects of their decisions.
Instructional
Games
While relating to low-level learning
objectives (e.g. basic spelling or math skill),
Instructional computer games add the
elements of competition and challenge.
Example: GeoSafari
Problem
Solving Software
These
allow students to learn and improve on their problem solving ability. The
students have to employ higher thinking skills such as logic, recognition,
reflection, and strategy-making.
Example:
Thinking Things 1
Multimedia
Encyclopedia and electronic books
The
Multimedia Encyclopedia can store a huge database with texts, images,
animations, audio and video.
Example:
eyewitness Children’s Encyclopedia.
Electronic
books provide textual information for reading, supplemented by other types of
multimedia information (sounds, spoken words, pictures, animation). These are
useful for learning reading, spelling and words skills.