"Higher Thinking Skills through IT-Based Projects"
It
is to be understood that these projects do not address all of the thinking
skills shown previously in the Thinking Skills Framework. But these projects
represent constructivist project.
In this lesson, we shall discuss four types of IT-based projects which
can effectively be used in order to engage students in activities of a higher
plane of thinking. To be noted is the fact that these projects differ in the
specific process and skills employed, also in the ultimate activity or platform
used to communicate completed products to others.
On
the other hand, it is the students themselves who demonstrate higher thinking
skills and creativity through such activities searching for information,
organizing, and synthesizing, ideas, creating presentations, and the like.
Now
let us see four IT-based projects conducive to develop higher thinking skills
and creativity among learners.
In
these projects, the teacher steps out of the traditional role of being a
content expert and information provider, and instead lets the students find
their own facts and information. The general flows of events in resource-based
projects are;
1.
The teacher determines the topic for the examination of class.
2.
The teacher presents the problem to the class.
3.
The students find information on the problem/questions.
4.
Students organize their information in response to the problem/questions.
Relating
to finding information, the central principle is to make the students Student
are encouraged to go to the, particularly to the modern extension of the modern
library.
Furthermore,
the inquiry-based or discovery approach is given importance in resource-based
projects. Finally, the process is given more importance than the project
product.
Traditional
learning model VS Resource-based learning model
San
Diego State University developed the Web Quest as an Internet approach to
support resource-based projects.
Webquest is a design to use learner’s time well, to focus on information
rather than looking for it.
SIMPLE
CREATIONS
Simple
Creations Students can also be assigned to create their software materials. Of
course, there are available software materials such as Creative Writer (by
Microsoft) on writing, Kid Work Deluxe (by Davidson) on drawing and painting,
and Media Weave (by Humanities software) on multimedia).
In
developing software, creativity as an outcome should not be equated with
ingenuity or high intelligence.
Creativity
is said to combine three kinds of skills/abilities:
Analyzing-
distinguishing similarities and differences/ seeing the project as a problem to
be solved.
Synthesizing-
making spontaneous connections among ideas, does generating interesting or new
ideas.
Promoting- selling of a new ideas to allow the
public to test the ideas themselves.
To
develop creativity, the following five key tasks may be recommended:
1. Define the task- clarify the goal of the completed project to the student.
2. Brainstorm- the students themselves will be
allowed to generate their own ideas on the project. Rather than shoot down
ideas, the teacher encourages ideas exchange.
3. Judge
the ideas- the students themselves make an appraisal for or against any idea.
Only when students are completely off check should the teacher intervene. 4. Act- the students do their work with the
teacher a facilitator.
5. Adopt
flexibility- the students should be allowed to shift gears and not follow an
action path rigidly.
GUIDED
HYPERMEDIA PROJECT
The production of self-made multimedia projects can be
approached into different ways:
Such
as in the production by students of a power-point presentation of a selective
topic.
Such as when students do a multi- media
presentation (with text, graphs, photos, audio narration, interviews, video
clips, etc.).
It
can be approached in two different ways. First, As an Instructive tool, such as
in the production by the students of a power point presentation. You can apply
this in your discussion. It is easy for the teacher to catch up the attention
of the students because they love moving letters or pictures and also sounds
and the teacher can discussed well the topic because of its beautiful visual
aid which is suitable for the topic. And Second, as a communication tool when
students do a multimedia presentation to stimulate a television news show. It
is easy for the teacher to discuss about news or literature if they have tools
like television or you can use your own video clips in order to present the
topic they wanted.
WEB-BASED
PROJECTS
Students
can be made to create and post web pages on a given topic. But creating new
pages, even single page web pages, maybe too sophisticated and time consuming
for the average student.
It should be said, however, that posting of
web pages in the Internet allows the students (now the web page creator) a
wider audience. They can also be linked with other related sites







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